Agent-Based Evolutionary Game Dynamics Luis Izquierdo
Material type:
- text
- computer
- online resource
- QA76
Dedication -- Preface -- Part I: Introduction -- Part II: Our first agent-based evolutionary model -- Part III: Spatial interactions on a grid -- Part IV: Games on networks -- Part V: Agent-based models vs ODE models -- Appendices
This book is a guide to implement and analyze simple agent-based evolutionary models using NetLogo. All the models we implement are agent-based, i.e. individual agents and their interactions are explicitly represented in the models. To formalise agents’ interactions we use the basic framework of Evolutionary Game Theory. NetLogo is a multi-agent programmable modeling environment used by hundreds of thousands of students, teachers and researchers all around the globe. No coding experience is necessary to fully understand the contents of this book.
Attribution
In English.
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