Library Catalogue

Amazon cover image
Image from Amazon.com
Image from Google Jackets

Making Games with Python & Pygame Al Sweigart

Contributor(s): Material type: TextTextSeries: Open textbook libraryDistributor: Minneapolis, MN Open Textbook LibraryPublisher: [Place of publication not identified] Albert Sweigart [2012]Copyright date: ©2012Description: 1 online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781469901732
Subject(s): LOC classification:
  • QA76
Online resources:
Contents:
Chapter 1 - Installing Python and Pygame -- Chapter 2 - Pygame Basics -- Chapter 3 - Memory Puzzle -- Chapter 4 - Slide Puzzle -- Chapter 5 - Simulate -- Chapter 6 - Wormy -- Chapter 7 - Tetromino -- Chapter 8 - Squirrel Eat Squirrel -- Chapter 9 - Star Pusher -- Chapter 10 - Four Extra Games
Subject: This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.
Tags from this library: No tags from this library for this title. Log in to add tags.
No physical items for this record

Chapter 1 - Installing Python and Pygame -- Chapter 2 - Pygame Basics -- Chapter 3 - Memory Puzzle -- Chapter 4 - Slide Puzzle -- Chapter 5 - Simulate -- Chapter 6 - Wormy -- Chapter 7 - Tetromino -- Chapter 8 - Squirrel Eat Squirrel -- Chapter 9 - Star Pusher -- Chapter 10 - Four Extra Games

This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.

Attribution-NonCommercial-ShareAlike

In English.

Description based on online resource

There are no comments on this title.

to post a comment.

© 2024, Kenya Medical Training College | All Rights Reserved