Library Catalogue

Algorithms and Data Structures With Applications to Graphics and Geometry (Record no. 38433)

MARC details
000 -LEADER
fixed length control field 02627nam a2200397 i 4500
001 - CONTROL NUMBER
control field OTLid0000150
003 - CONTROL NUMBER IDENTIFIER
control field MnU
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20241120064008.0
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION
fixed length control field m o d s
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 180907s2011 mnu o 0 0 eng d
040 ## - CATALOGING SOURCE
Original cataloging agency MnU
Language of cataloging eng
Transcribing agency MnU
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA1
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA37.3
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Nievergelt, Jurg
Relator term author
245 00 - TITLE STATEMENT
Title Algorithms and Data Structures With Applications to Graphics and Geometry
Statement of responsibility, etc Jurg Nievergelt
264 #2 -
-- Minneapolis, MN
-- Open Textbook Library
264 #1 -
-- [Place of publication not identified]
-- Global Text Project
-- [2011]
264 #4 -
-- ©2011.
300 ## - PHYSICAL DESCRIPTION
Extent 1 online resource
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
490 0# - SERIES STATEMENT
Series statement Open textbook library.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Part I: Programming environments for motion, graphics, and geometry -- 1. Reducing a task to given primitives: programming motion -- 2. Graphics primitives and environments -- 3. Algorithm animation -- Part II: Programming concepts: beyond notation -- 4. Algorithms and programs as literature: substance and form -- 5. Divide-and-conquer and recursion. -- 6. Syntax -- 7. Syntax analysis -- Part III: Objects, algorithms, programs. -- 8. Truth values, the data type 'set', and bit acrobatics -- 9. Ordered sets -- 10. Strings -- 11. Matrices and graphs: transitive closure -- 12. Integers -- 13. Reals -- 14. Straight lines and circles -- Part IV: Complexity of problems and algorithms -- 15. Computability and complexity -- 16. The mathematics of algorithm analysis -- 17. Sorting and its complexity -- Part V: Data structures -- 18. What is a data structure? -- 19. Abstract data types -- 20. Implicit data structures -- 21. List structures -- 22. Address computation -- 23. Metric data structures -- Part VI: Interaction between algorithms and data structures: case studies in geometric computation -- 24. Sample problems and algorithms -- 25. Plane-sweep: a general-purpose algorithm for two-dimensional problems illustrated using line segment intersection -- 26. The closest pair
520 0# - SUMMARY, ETC.
Summary, etc An introductory coverage of algorithms and data structures with application to graphics and geometry.
542 1# -
-- Attribution
546 ## - LANGUAGE NOTE
Language note In English.
588 0# -
-- Description based on online resource
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Science
Form subdivision Textbooks
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Mathematics
Form subdivision Textbooks
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Hinrichs, Klaus
Relator term author
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element Open Textbook Library
Relator term distributor
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://open.umn.edu/opentextbooks/textbooks/150">https://open.umn.edu/opentextbooks/textbooks/150</a>
Public note Access online version

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